RE: LaGard (was no subject)
- Posted by Brian Broker <brian_broker at yahoo.com> Oct 21, 2005
- 568 views
Hi Tony, Here's my quick 'n dirty analysis: If you are going to have a w32HMouse handler, avoid also having a w32HClick handler. Two routines essentially servicing one action is typically a bad thing. Here's what I suggest... get rid of the click handler completely and do something like this:
----------------------------- function getCurrentButton( integer x, integer y ) -- If Button 1 if x > 70 and x < 105 and y >46 and y < 75 then return 1 -- If Button 2 elsif x > 117 and x < 150 and y > 40 and y < 73 then return 2 -- If Button 3 elsif x > 164 and x < 195 and y > 45 and y < 73 then return 3 -- If Button 4 elsif x > 73 and x < 105 and y > 90 and y < 122 then return 4 -- If Button 5 elsif x > 121 and x < 151 and y > 89 and y < 121 then return 5 -- If Button 6 elsif x > 166 and x < 195 and y > 87 and y < 119 then return 6 -- If Button 7 elsif x > 75 and x < 106 and y > 139 and y < 169 then return 7 -- If Button 8 elsif x > 122 and x < 153 and y > 137 and y < 169 then return 8 -- If Button 9 elsif x > 166 and x < 196 and y > 136 and y < 166 then return 9 -- If Button 0 elsif x > 122 and x < 152 and y > 184 and y < 215 then return 0 -- If Button * Ill call 11 elsif x > 76 and x < 106 and y > 185 and y < 211 then return 11 -- If Button # Ill call 12 elsif x > 166 and x < 193 and y > 188 and y < 209 then return 12 else return -1 end if end function ----------------------------- procedure Bitmap2_onMouse (integer self, integer event, sequence params)--params is ( int event, int x, int y, int shift, int wheelmove ) if params[1] = LeftUp then CurButton = getCurrentButton( params[2], params[3] ) if CurButton > -1 then UpdateSession() CurButton = -1 else setText(SBar, "") end if end if end procedure setHandler( Bitmap2, w32HMouse, routine_id("Bitmap2_onMouse")) -----------------------------
As for the LED, the generic answer is: just brighten the colors where the LED is... I'd show you a quick way if I had my old programs in front of me. Maybe somebody else can help with that. -- Brian Tony Steward wrote: > > > Hello, > I am writing a safe lock emulator, but I have a couple of problems. > 1. When I click differant areas ove a bitmap it sometimes registers > twice. - Not sure how to prevent this. > 2. Part of the bitmap there is an LED. Is there a way I can make it > appear to blink on a mouse click without loading a whole second bitmap. > > Find my code at www.locksdownunder.com/LaGard.zip > > Any help or comments on a better way to do this would be appreciated > > Thanks > Tony >