Using bitmaps in Win32Lib apps

new topic     » topic index » view thread      » older message » newer message

I'm making a few apps related to my work, and I want to include graphics. But I
don't want to make it an application that I need to install - which means only
the executable will be distributed to my colleagues - so the program includes the
graphics.

I've already done that, but the way I made it, it saves sequences that contains
the gfx to files in the TEMP directory, and then add's it to the image lists.

Is there a way to do that without the 'save-to-disc' procedure, for example by
adding the images directly from sequence to the image list?

Kenneth / ZNorQ

new topic     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu