Ye Greate Sprite Editor 1.10

new topic     » topic index » view thread      » older message » newer message

While some of you have discussed religion, and others express their concern
for too little non-gaming programming, I've uploaded a new version of "Ye
Greate Sprite Editor" to my page. Here is a cut and paste of the added
stuff:

----What's new in version 1.10----

+ This sprite editor now saves and loads sprite-files in the format created
by
Hollow Horse Software. This makes the sprite files smaller, and the
size-limit
is no longer there. Old ".lib" files can be converted to the new format with
the included program "convert.ex".
+ You can now use your own palette. The included program "mkpal.ex" will
create a compatible palette-file from a bitmap file.
+ The paint-mode look has been slightly changed. Now you can see the mouse
pos
relative to the selected image in the lower right corner.
+ 's' and 'x' can be used to change the right active color up and down.
+ CTRL + arrows in paint-mode will slide the image, so that the outmost
pixelrow/colomn will be moved to the opposite side. (Test it, if I formulate
myself clumsy)
+ The file "user.def" contains several global constants that can be defined
by
the user to ensure that the program fit you the most.
+ 'R' will now rotate any angle, not just 45 degrees.
+ F1 will toggle size display in overview mode on and off.
+ 'S' will resize highlighted image without changing it (eh, it will not be
fitted to the new proportions. 's' will still do that). An example: 's' will
treat the image like a ballon. 'S' will just add to or cut the edges.

Go download it at my page:


It is about 20K zipped. Thanx for all feedback up till now, and I sure would
like some more!

Einar Mogen
Slimesoft

What's got four legs and one arm? A pitbull!

new topic     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu