Re: EuAllegro Display Issues

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Ray Smith wrote:
> 
> David Stanger wrote:
> > 
> > Hello all,
> > 
> > I'm using EuAllegro to write a game and have run into some strange 
> > issues with parts of what I am displaying on the screen disappearing 
> > either in chunks or entirety. I cannot figure out why this is happening 
> > as my code seems pretty simple. Maybe someone can see where I am going 
> > wrong. This is what I have so far:
> > 
> [snip code]
> 
> Hi David,
> 
> Which version of Euallegro are you using? (where did you download it from?)
> 
> Can you email me a zip file containing the code and images? 
> (or post it somewhere on the web so other people might be able to help as 
> I'm just off to bed)
> 
> email is ray@(see domain below)
> 
> Regards,
> 
> Ray Smith
> <a href="http://RaymondSmith.com">http://RaymondSmith.com</a>



Hi


I haven't test yet, but the mouse does cause some interesting effects. As ags
suggests, turn it on and of in various places - I'll test later, and let you
know.

Incidentally, you should be using the Rays 0.3 release, available here

http://raymondsmith.com/downloads/euallegro-0.3preview.zip

While it says preview, its very stable, and is actually very close to the
implementation / documentation for allegro for c. Get the chm help file here

http://euallegro.wikispaces.com/Installation

But be wary of the examples, they may not work as yet, as they were written for
an older euallegro. One day I will get around to updating them.

Chris

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