Re: object replication
- Posted by Mike <michael at IGRIN.CO.NZ> Oct 22, 1998
- 499 views
In A message I wrote were the following statements: >> Below is a routine to copy any object "exactly". But my >> intent is really to release the original object from any pointers. >> This will have speed benefits. Rob replied: >Can you create an example that shows these alleged speed benefits? >I really don't see the point to this. Actually I thought that I did have an example of speed degradation in sequences. You see, a few months ago I wrote a small program to provide some useful data for the office that I work at. Basically, the program read in two lists of data and then amalgamated them using a common attribute, ie the clients ID number. The original lists contained about 4000 entries and after amalgamation 1500. Now, when I first ran this program I observed the counter on the screen. Initially the counter was updating very quickly but it soon slowed down and continued doing so until all records have been processed. I PRESUMED that this was due to the pointer-istic (if such a term be allowed) nature of the sequence in Euphoria. Well, I have spent a couple hours recreating this program and, you know, I cannot duplicate the anomaly. Whats more, the entire program now takes only 3 seconds to run. This is somewhat different from the minute or so that it required previously. [quickly changing topic] Could someone please send me a copy of the program i posted called minute.exw . All mine got vapourised a few weeks ago by you-know-who. Yours truly Michael Palffy michael at igrin.co.nz