Re: Graphics
- Posted by Falkon <Falkn13 at IBM.NET> Mar 15, 1998
- 521 views
Okay folks, I have an idea in mind for something I'd like to try working on in Euphoria. But I've run into a couple problems. First off, I want to display a map on the screen, among other things. I've decided that 320x200 just is not high enough resolution to show the detail I want without making the map huge. So I'd like to work in 640x480x256 or 800x600x256 mode. But the mouse does not work properly in SVGA modes, and I want to be able to use it for input. So I'd be limited to 640x480x16, and 16 colors really isn't enough for the detail I want either. So I'm looking for a way to break the VGA limit. I've come up with 2 possible solutions. 1.) Find SVGA mouse routines for DOS (or make some). I assume this can be done, but I haven't seen any, and I wouldn't even know where to start. (interrupt 33? write a custom driver using the serial port? don't know how to do that anyway..) 2.) Program for Windows using DirectX. So I'm looking at the DirectX software development kit, and it looks great. But it's all written in C++, which is a foreign language to me. Is there anyone here who can translate or write a library (wrapper?) for using DirectX with Euphoria? I noticed that Christopher mentioned OpenGL, but I don't know anything about that one. Would it do what I want easier than DirectX? Thanks, Falkon