Re: The New Asm's mhz.ex

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thats that same thing, I just dont know how much of a 64bit integer you can
fit into a double(i think 54 bits of presision), thats why I split mine up,
into two and did the math seperatly. But this will work just fine. Thanks
for making it 64bit, now I don't have a 167mhz processor, I have a 704mhz
processor. Just proof the realtime clock is not super accurate, it would be
even more fun to run this on a computer with Spread Spectrum  Modulation on
the cpu, you would get very funny numbers.

Daniel Kluss
----- Original Message ----- 
From: <stabmaster_ at hotmail.com>
To: "EUforum" <EUforum at topica.com>
Sent: Friday, May 23, 2003 6:29 AM
Subject: Re: The New Asm's mhz.ex


>
>
> >the changes to mhz should look something like this
> >--code below
>
> I was thinking more like...
>
> *************** CODE BEGINS *******************
>
> include asm.e
>
> atom t,dt,cyclemark1,cyclemark2,mhz
> integer key
>
> constant val = allocate(8)
> constant RDTSC = get_asm("rdtsc mov [value],eax mov [value+4],edx ret")
> resolve_param("value",val)
>
>
> puts(1,"Don\'t run this test unless you\'ve got a Pentium compatible or
> greater.\n")
> puts(1,"Press [Esc] to abort now, any other key to continue.\n")
> key = -1
> while key=-1 do
>   key = get_key()
> end while
> if key=27 then
> abort(0)
> end if
>
> clear_screen()
> dt = 5
> printf(1,"Timing performance, wait %d seconds.\n",dt)
>
> t = time()
>
> call(RDTSC)
> cyclemark1 = peek4u(val)
> cyclemark1 += peek4u(val+4)*power(2,32)
> while (t+dt>time()) do
> end while
> dt = time()-t
>
> call(RDTSC)
> cyclemark2 = peek4u(val)
> cyclemark2 += peek4u(val+4)*power(2,32)
>
> mhz = (cyclemark2-cyclemark1)/(1000000*dt)
> if mhz<0 then mhz = -mhz end if
>
> printf(1,"This processor is running at approx %1.3f MHz\n",mhz)
>
> *********************** CODE ENDS ***************************
>
> It's still about 1% off for my processor though, but maybe it fixes the
> overflow-problem for faster processors at least.
>
>
>
> TOPICA - Start your own email discussion group. FREE!
>
>

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