Language Generation & Gnuphoria & Win32lib & Associative...

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betcha think I cannae combine all those topics into one email--eh? :)

here goes...;)

according to a report I read recently, re: language generations,
it goes something like this, with my personal embellishment:
1st generation is machine language, the almighty begetting
ones and zeroes, with all coders saying it is good,
then 2nd generation is assembly language, the almighty
begetting jmp and mov, with all coders saying it must be
dancing and that is good, and so thus it follows that
3rd generation is functional language, the almighty
begetting for () and () while, with all coders saying
it must be bottoms up and tops down, and that is good.
Along came the anointed Gates, and he beget 4th generation
upon us laying visual hands to our tired languages, GUI
to our do's, and all coders said I found a bug, and
that is good.  :)
Without our knowledge, Prograph was created, and for those
of you that haven't heard of it yet, and yes, I know this
rapidly goes off topic, potentially injures Rob's feelings,
and all that.... patience, bear with me...
anyway, Prograph is the first I know of that accomplishes
what 4th generation (visual X or OOP based languages
are mostly considered 3rd or 4th generation) can only dream
of... there is -no- code..... again... no code...
it is pure diagrammatically based coding... akin to drawing
a flowchart (which *can* be parallel data flowing idioms)
and well...executing directly... yeah, blew me flat out
my chair practically... finally a language that allows
true creativity, object reuse, inherent parallelism, and
has zero syntax errors (if you can't draw a line between
two "boxes" then the program -wont- let you draw it), a
near non-existent learning curve, and comes replete with
all the bells and whistles (debugger, tracing blahblahblah).

I was impressed, seriously impressed. I want this...dunno
any of yall that wouldn't... it's just too sweet...
now supposedly, there isn't any actual code created...
i.e.: its not like a super fancy visual IDE whereby each
"structure" (function, while-do, for-next, if-then)
just has a picture and you link the pictures and then
the program spits out .e or .ex type files and compiles
and runs....no... it supposedly runs -the diagrams-
and is inherently parallel that way, since each picture
can have multiple lines input to it, and the output
from that 'picture' (control structure) will only
happen if all the proper inputs are present... akin
to methods i suppose.
however!
I think euphoria, if turned into a really good visual IDE,
where each structure had a picture, and the resultant
'flow chart' (end result program) would then be turned
into a set of .ew and .exw files and ran. that would
be a great direction to take euphoria, PEU, and gnueuphoria.
the parallel tasking would be hard, but could be implemented
via threading.
(see how smoothly i integrated everything to language
generation? :) )
how does this equate with associative versus analytical
thinking? this would be the first time any of us programming
with euphoria could design -both- topdown and bottomup and
for that matter horizontally, vertically, outwards and
inwards... it would allow both halves and all rooms
of the brain to function *simultaneously* while coding.
(picture drawing? :))

huge project. yes. the generation of toolboxes alone...whew.
need a 'toolbox' or a symbol/picture for fileIO, decision
makers, var declar, network connecting, multimedia playing
and recording, text and graphic displaying (the Show symbol
would handle most of it, using defaults for some Mmedia
types or custom forms for other things and would automagically
pick what was needed as something got input to it, much like
windoze knows what to spawn when you double click), database
routines, and loops... to name a few...

<dreaming>
just drop a symbol on the main drawing board, right click
to set any needed properties (values, names, filenames, color...etc)
then draw a line to somewhere else... run app...nice?
</dreaming>


*****    *******    ********
* 2 *----* mul *-+--* show *
*****    ******* |  ********
*****       |    |
* 5 *-------/   ************
*****           * tada.wav *
  |             ************
  |
  #########    ********
  # 100 #2#-+--* show *
  ######### |  ********
          --+--\
          | *******   ********
          \-* mul *---* show *
            *******   ********
mults 2*5 and shows the result while *simultaneously* playing
the wave file, but only plays the wave after the result (10)
is determined.
also!, in a parallel thread, 5 is input to a fornext block.
the 100 is the end and the 2 is the step
(for x=5 to 100 by 2 puts (x) end for) and the result
of each iteration is shown AND piped into both sides
of a mult block (giving the square) and the square is
also shown. all these events happen together...(dreaming!)
even just linear program flow drawn this way...sweet


take care all--Hawke'

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