Sound library help.
Hi, I've writen some code for a sound player, but i need some help
to make it in assembly language and set it up as an isr, and set up
other stuff to use sound blaster.
It allows any desired number of channels to play sounds on,
any size sound files, variable playback rates for each sound,
variable left and right volume for each sound, looped sounds.
The code's not too complex, but i don't know how to do all the low level
sound blaster set up, etc...
If anyone can help me turn this program into a real time sound player
I would very much appreciate it if you could e-mail me.
It's going to be a crutial element for completion of my game, and also
a very useful resource for everyone else.
Thanks,
Mark / Liquid-Nitrogen Software.
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