Re: GAMES on Euphoria

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On Wed, 29 Jan 1997, The Reaper wrote:
>
> At 10:33 AM 1/24/97 CST, you wrote:
> >I've got an Idea.   We've got a ton of very good programmers and the like.
> >why don't we all pull our resources together and create a game, util, or
> >an app?  and release it into the freeware market.
> >Not only will this rase the awarness of Euphoria to the public.
> >Plus I know that WE ALL can create a kick 'butt' program...
> >                      /) \  /\  /
> >                     /ogo \/  \/olf
>
> Great idea! But not really! If want everyone on the mailing-list, you got
> over 140 people, which will not work out.  If you want just the good ones
> (there goes me...), you'll probably find them working on their own projects,
> like Micheal Packard and his Wolfenstein97 idea.  And even if you do get
> people together, you need a leader to back them up (any volunteers?). Great
> idea, but it'll be hard getting it to work. (but that's the way we like it)

Agreed.  That's the idea behind our course project in Crash Course.
Everyone's gonna have input programming it (eventually =) and I've
already walked you through about 2/3 of the design issues.  I'm leading
that project.

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

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