3D engines, 1st-person sh'em'ups, etc.
- Posted by Robert Craig <72614.1667 at COMPUSERVE.COM> Jan 24, 1997
- 1081 views
Alexander Yakovlev writes: > But.. I'm *lazy*, > so I just thought Robert could give us a hint--does RDS plan to > include an inline assembler in future versions? Just curious. If not, > have no choice but to go ahead <sigh>. There definitely won't be an inline assembler in v1.5. Several people have requested something like this. It would be very useful for some people. I also think it would be a fairly big job. I don't expect that RDS will do it in the forseeable future. If you need any assistance with it, let me know. *** Beta Release *** v1.5 beta-1 will be out in a couple of weeks. It will be a full release. New features, (in addition to tick_rate and time-profiling of the alpha release) will include: * fast bitwise operations on atoms and sequences: and/or/xor/not with speed similar to add or subtract - i.e. *not* calling machine_func() or machine_proc() * arctan * support for hardware interrupt handling * much faster update of the trace screen in graphics modes * small enhancements to ed and install * optimizations to speed up many programs by a few percent * bug fixes * one or two more small items I imagine that the beta release will be out for a month or so before the "official" release occurs. Meanwhile RDS will continue to ship the v1.4b Complete Edition, with an offer of a free download from the Web of the official v1.5 when it's ready. A preliminary Windows WIN32 version roughly compatible with v1.5 for DOS will be released in a few months. It will be rather crude to start with, but will evolve. Regards, Rob Craig Rapid Deployment Software