how to create a working game loop?

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Hello all,

I am not the king of programmers, let alone of game programmers so i have one
stupid question. How does one code a basic game loop where the player can move
while other stuff is happening at a delay.

I can setup the delay and moving but when it comes to advancing the "scenery" i
have no idea how to do this accurately. ( drawing at a constant speed,
redrawing )

This is just going to be a stupid racing game from top to bottom and i want to
create a track that moves top down at a delay while the player can still move
at the same time without affecting how fast the track moves. ( that was my
problem before )

I know im just babling but this is the only way i know how fully explain what
my problem is.

Im doing this with ASCII graphics in linux and EU_ENGIN.E 
(i like ascii graphics! i know its sad)

Thanks for any help

-- 
evil, corruption and bad taste
^[cense]

( trying a game for once, never done 'em )

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