Re: C++ Shilt Eu-assem

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Hy,

>From: Beaumont Furniss <bfurniss at IHUG.CO.NZ>
>Reply-To: Euphoria Programming for MS-DOS <EUPHORIA at LISTSERV.MUOHIO.EDU>
>To: EUPHORIA at LISTSERV.MUOHIO.EDU
>Subject: C++ Shilt Eu-assem
>Date: Thu, 27 Jul 2000 06:44:29 -0600
>
>     Four questions:
>
>     1.  Inline assembly language code for Euphoria , perhaps found as
>        an include file , is this translatable to C/C++ code. Remembering
>that
>        this is supposedly only 32-bit code.

Well, if you know how the compiling C files, you know how to turn them back,
I believe that at www.programmersheaven.com are a few utils that do the
translation from ASM2C, you can also check some C-Compiler-Sources. But I
don't know if this can also work with 32Bit.

>     2.  Presently we can only produce and call C/C++ code for the windows
>        environment when using Euphoria.
>          Will a similar possibility for [extended] dos exist ,
>        with call C_func functions etc , when using the translator.

You could have a peek at my RWL libraries, you could have some ideas reading
the source and tech-documents.
Programming by single byte instructions is sooo extremely easy with
euphoria, you just for example make a sequence of 256 routine_id's of
connected procedures, or functions that returns a value for the next
instruction. The things to do with this is infinite with Eu.

Well, I don't have the intelligence to continue your questions,
you have to wait for others to answer them and maby these too.

Bye,
PQ

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