Re: Win32Lib Pixmaps error

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Lewis Townsend wrote:

> Is there a LIMIT to the number of pixmaps
> I can have in a program? I think I created 352.

Keep in mind that a pixmap is just a plain old windows bitmap by another
name. You might run Resource Meter (Start|Program|Acessories|System Tools)
to see if it's eating up all the GDI resources.

If a lot of the bitmaps are the same size, you can merge them together into
a graphics editor and load them at once, and then used BitBlt to select only
the portion of the bitmap you are interested in. That's how most programs
handle animated sprites, for example.

-- David Cuny

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