Re: DLL binding

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Thierry wrote:

> I've been said to use the SDL Library for
> compatibility X-Windows, Windows GDI ???

Be aware that the library provides you with the ability to write to a video
device, but that's about it. There's no support for controls (menus,
pushbuttons, radiobuttons, and so on).

According to the documentation, SDL (Simple DirectMedia Layer) is a "simple,
efficient, and portable" low-level API designed to make it easy to write
games that run on Linux, Win32 and BeOS using the various native
high-performance media interfaces, (for video, audio, etc) and presenting a
single source-code level API. It can be found at
http://www.libsdl.org/index.html.

If that's that sort of thing that you are interested in, you might also have
a look at:

   OpenGL: http://www.opengl.org/
   ClanLib: http://www.clanlib.org/
   Cross-ELF: http://www.planet.net/pjoshv/cross-elf.html

Mic has written a GLUT wrapper you can find on the Euphoria page, but it
looks like it only runs under Win32.

I suspect that you probably want a toolkit that at least has basic controls.

-- David Cuny

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