Re: DLL binding
- Posted by "Cuny, David at DSS" <David.Cuny at DSS.CA.GOV> Jul 07, 2000
- 452 views
Thierry wrote: > I've been said to use the SDL Library for > compatibility X-Windows, Windows GDI ??? Be aware that the library provides you with the ability to write to a video device, but that's about it. There's no support for controls (menus, pushbuttons, radiobuttons, and so on). According to the documentation, SDL (Simple DirectMedia Layer) is a "simple, efficient, and portable" low-level API designed to make it easy to write games that run on Linux, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API. It can be found at http://www.libsdl.org/index.html. If that's that sort of thing that you are interested in, you might also have a look at: OpenGL: http://www.opengl.org/ ClanLib: http://www.clanlib.org/ Cross-ELF: http://www.planet.net/pjoshv/cross-elf.html Mic has written a GLUT wrapper you can find on the Euphoria page, but it looks like it only runs under Win32. I suspect that you probably want a toolkit that at least has basic controls. -- David Cuny