RE: musical notes

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Hi Jerry,

As far as I know (and I'm pretty sure I'm right) the Win32 API 
doesn't have a function that allows to play a sound with a specified
pitch and duration.

I "think" an API was added to one of the more recent MS OS's to do 
this ... but I can't remember which version(s) this was.

Ray Smith



jstory at freenet.edmonton.ab.ca wrote:
>   On the Atari ST way back in 1980s in GFA BASIC as I recall there was
> something called "sound()" or something like that.  And it took four
> arguments: pitch, volume, duration, quality.  The Atari ST had a special
> chip for sound that operated independently of the main chip.  It was 
> easy
> to make original "music" on the Atari ST.
> 
>   With DOS32 Euphoria we have "sound()" but with only pitch.
>   With Win32 Euphoria, with win32lib.ew, we have playSound(), but it plays
> a WAV file.
> 
>   Is there any way with Win32 Euphoria to do what I used to do on the
> Atari ST?  That is:  sound(pitch,volume,duration,quality)
> 
>   One way might be to have a bunch of WAV files, each representing a
> musical note and a specific instrument.  They could be named by 
> instrument
> and frequency.  For example "piano320.wav".  Each one would be the
> duration of the shortest note in music.
> 
>   Where can I gitta holduv these wav files?  Or is there a better idea?
>    
> 
>        Jerry Story
> 
> 



Ray Smith
http;//www.geocities.com/ray_223

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