Re: Threaded Euphoria
- Posted by euman at bellsouth.net Oct 18, 2001
- 424 views
the short definition for threads = simultaneous execution Its like haveing multiple programs running at the same time. threads allow you to schedule priorities. for instance, I program PLC's (programmable logic controllers) and have machinery that operate without operators on their own "like robots" each section must communicate with other sections incase something happens to a section the other sections wont pile up work for the downed section. This is what threads are capable of in the real world and I hope this helps explain what threads are and what they do. A Euphoria program could not do this labor intensive work without the use of threads. Grab a copy of the MS-SDK. Euman euman at bellsouth.net ----- Original Message ----- From: "Cassidy Napoli" <gonzotek at yahoo.com> To: "EUforum" <EUforum at topica.com> Sent: Thursday, October 18, 2001 15:54 Subject: RE: Threaded Euphoria > > Could someone explain what threads are, and how they fit into > programming in general, and why they aren't in Euphoria? Not that I'm > complaining, I just don't know *anything* about them. > > I come from a GWBasic/Hyperlogo/HyperStudio background, so all of my > experience comes from "simple" languages, if you'll pardon the > expression. I also had a crack at an early prototype of what would > become Lego Mindstorms when I was in a "Youth-In-Sciences" type program > at The Franklin Institute, at least 9 years ago (I was 14 or 15). That > was very interesting, but we only had about 5 weeks (two days a week) to > work with the materials before Lego came back and surveyed us and took > all our toys away :(. > > Besides threads, what other programming structures/techniques/?things > can I expect to encounter while learning Euphoria, and then C, that will > be new, coming from my background? > > > Thanks, > -=Gonzotek=- > euman at bellsouth.net wrote: > > I would praise Robert if we had threads... > > > > I just finished a C program that couldnt be done without the use > > of threads thats why I had to write it in C... > > > > I've found threads to be fairly easy though I dont think I pushed its > > limits > > either. > > > > Euman > > euman at bellsouth.net > > > > ----- Original Message ----- > > From: "Larry Mears" <LarryMears at hotmail.com> > > To: "EUforum" <EUforum at topica.com> > > Sent: Thursday, October 18, 2001 14:13 > > Subject: Threaded Euphoria > > > > > > > I know threading can be useful but it makes programming > > > more complex. I wrote a script interpreter in JAVA to do > > > web page graphics. The threading was something I had to over > > > come, it hindered instead of helped. If Robert ever added this > > > to Euphoria I would hope it would be a invoked option, like: > > > Threading=True > > > I would imagine it would be a major rewrite to get Euphoria to > > > do threads. I personally can do without threads. > > > > > > Thanks, > > > Larry Mears > > > > > > > >