Re: MLM Numbers Game

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Doesn't seem to work for the 10557 case... In fact, the matrix is only
filled with 10556.

> D'oh!  I thought I could simply get away by checking the lowest rank.
This
> should work:
>
> --**************CHANGE THIS**************--
>   if quo then
>     sum = quo
>     actual[ix] += sum
>     pop -= sum
>     for i = ix-1 to 1 by -1 do
>       sum *= required[i+1]
>       pop -= sum
>       actual[i] += sum
>     end for
>   else
>     pop += 1
>     actual[ix+1] -= 1
>   end if
> --************************************--
>
>   --pop = remainder( pop , amount[ix] )
>   ix -= 1
> end while
>
> if ix > 1 then
>   actual[ix] -=
>
> end if
>
>
> > Is it possible to manage the matrix itself in a sequence
> > variable? This
> > might allow us to actually PLACE units instead of estimate
> > where they'd
> > be...
>
> I don't think you'd want something like that.  Seems too difficult to
> manage.  However, you might set up something like an EDS table or simlply
> use a-lists (EDS would probably be better for large populations, but
Jiri's
> a-list code is pretty easy to use):
>
> The key could be a name or whatever.  You'd also store the rank, 'parent'
> and 'children'.  I'll simply put the 'key' as the first sequence element:
>
> {key, Rank, Parent, {Children (immediate)}
> {Gen1, 5, {}, {Capt1, Capt2, Capt3, Capt4, Capt5}}
> {Capt1, 4, Gen1, {lt1, lt2,...}}
>
> Now, you can find/add/delete as you like, and you can also assemble a tree
> of people rather easily.  Of course, if you delete, you'll need to
remember
> to update parent/children according to the rules of the organization (ie,
do
> you inheirit the children of a deleted child?}
>
> Matt Lewis
>
>

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