Re: MLM Numbers Game
(VIEW THIS EMAIL USING NON-PROPORTIONAL FONT!)
Matthew,
I used a test value of 10556. This should give us a General with one FULL
leg. Your program worked fine {10000, 500, 50, 5, 1}. If you use 10557,
however, you get TWO Generals! This extra guy should be in the soldiers
tier.
Is it possible to manage the matrix itself in a sequence variable? This
might allow us to actually PLACE units instead of estimate where they'd
be...
For instance:
Here's a matrix with one unit per tier, except for n soldiers:
matrix = {
{General,
{Captain,
{Lieutenant,
{SquadLeader,
{Soldier1, Soldier2,...SoldierN}
}
}
}
}
}
The matrix above wouldn't actually work... Compare to below for why...
Here's a "full One General Matrix" using prerequisites of {2,2,2,2,1}:
matrix = {
{General,
{ -- General's downline
{Captain1,
{ -- Captain1's downline
{Lieutenant1,
{ -- Lieutenant1's downline
{SquadLeader1,{Soldier1, Soldier2}},
{SquadLeader2,{Soldier3, Soldier4}},
}, -- end of Lt1 downline
{Lieutenant2,
{ -- Lieutenant2's downline
{SquadLeader3,{Soldier5, Soldier6}},
{SquadLeader4,{Soldier7, Soldier8}},
}, -- end of Lt2 downline
}
}
}
}
...???
sheesh! Okay, what I was trying to do was model the downline using a
sequence. Maybe someone
else can do better.
Here's the matrix in outline form:
General
Captain 1
Lieutenant 1
Squad Leader 1
Soldier 1
Soldier 2
Squad Leader 2
Soldier 3
Soldier 4
Lieutenant 2
Squad Leader 3
Soldier 5
Soldier 6
Squad Leader 4
Soldier 7
Soldier 8
Captain 2
Lieutenant 3
Squad Leader 5
Soldier 9
Soldier 10
Squad Leader 6
Soldier 11
Soldier 12
Lieutenant 4
Squad Leader 7
Soldier 13
Soldier 14
Squad Leader 8
Soldier 15
Soldier 16
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