RE: simple question

new topic     » goto parent     » topic index » view thread      » older message » newer message

That was it!Thanks alot!


>From: Brian Broker <bkb at cnw.com>
>Subject: RE: simple question
>
>
>Probably too many colors if you are working with DOS.  The solution is
>simple:  save your bitmaps as 256 colors.  To do this with mspaint, do
>'Save as' and it will allow you to select a 'Save as type' where you
>pick '256 color bitmap'.
>
>Also note that the color conversion / color matching routine in mspaint
>is poor so your picture usually won't look the same if you start in
>24-bit color then later save as 8-bit color.  To get around that, just
>start by saving your blank picture as 256-color before you even start
>working on it.  That way you can be sure that what you save is going to
>look exactly as you created it.
>
>-- Brian
>
>
>dubetyrant wrote:
> > Hi,
> > This should be an easy question for someone who has
> > been coding in euphoria for a while:
> >
> > How can I make sure my bitmaps are in a supported format?
> > I get error 3-unsupported format when I try to read my
> > bitmaps in,yet I read in bitmaps that I got from the archive
> > and they work fine.I don't know how to make my bitmaps
> > 256 colors.I am using windows pro(NT) "paintbrush"  application.
> >  I found a way to trick the interpreter into taking my bitmaps,
> > I save an image as a bitmap,then go paint on it.But this is
> > the long route.I want to just:
> > x=read_bitmap(st)
> >
> >  Once again,I am able to bring bitmaps in easily that I
> > got from programs I downloaded from the archive.So I
> > know that it is not the way Im coding it.Its just that
> > my bitmaps from my windows paint program have an
> > unsupported format(maybe they use too many colors)
> >
> > Does anyone know?
> >
> >
>
>
>

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu