Re: Euphoria Developers Group Discussion
- Posted by Mike777 <anon4321 at ?mail.c?m> May 15, 2008
- 1040 views
Matt Lewis wrote: > > c.k.lester wrote: > > > > Changes to the interpreter do not require community input except when those > > changes will introduce breaks with old code or will in some way harm the > > current performance of Euphoria. Otherwise, it's just another feature they > > can decide to use or not use. > > > > What developers should do is discuss among themselves implementation > > details, > > then present a vote to the community... MAYBE. As above, most changes can > > be done without consulting the general population... and I don't think > > they'll > > care! It's just another feature they can decide to use or not use. > > I think part of the reason we look for validation from the community is that > the development model is so open. No one is really in charge at this point. > In theory, Rob's opinion would likely weigh more heavily than others, but > he's certainly not a dictator (benevolent or otherwise) at this point. > > When a change is proposed that will have large effects upon the way we code > > in euphoria, I'm nervous about imposing my views on others without getting > feedback first. I think one thing that most of us want to preserve (even > while improving the language) is to preserve what we like about euphoria. > Of course, this is different for each person. Adding a function here or > there is relatively trivial in impact compared to modifying the include > system, or changing other syntax. I don't see the bifurcated system as a prescription for avoiding user input on any specific decision. The fact that you feel this way is a very, very good thing and will work to ensure that even if there is 100% consensus amongst the developers somebody will no doubt suggest that it should at least be mentioned on the Forum. Good. Mike