Re: win32Lib - newUIObj bug?

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c.k.lester wrote:
> 
> Mike777 wrote:
> > 
> > 
> > Since I'm using newUIObj directly there is quite a bit of code that goes
> > into
> > creating the string that is passed to newUIObj.  But the result is a loop
> > that
> > does the following:
> > 
> > 1. Add a tab control to the window
> > 2. Add tab index to tab control
> > 3. Add a series of controls to the tab index
> > 4. Destroy the tab control (which theoretically should destroy the tab index
> > and all of the controls on the tab index)
> > 5. Add a tab control to the window
> 
> I hope we get to see this program someday. :)

This particular piece I'm working on right now is what might be called a
mini-IDE in the context of a visual editor for the newUIObj instructions.  That
is why I'm in a position of having to remove controls and put them back.  That
is, I don't want to just move a control on the screen, I really want to delete it
and re-paint it from scratch so that I'm sure the command is actually working.

I'm not sure I will ever have the time to make it publishable, since right now
it uses hardcoded names for many of the files and presumes a directory structure
that I'm sure nobody else has or would want.

But I really need this tool because hand editing a 2000 line text file to change
the layout of a particular screen is getting quite tedious.

Mike

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