SVGA sprites ... help!

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Hi. I've been experimenting with doing graphics in SVGA modes ...
specifically, loading in sprites (16x16x256 bmps) and displaying 'em.
Since I need them to be transparent, I hacked up the display_image()
procedure, but that only made it even slower ... so I downloaded
ememcopy ...

Can someone explain to me how to use ememcopy to 'blit' (is that the
right term? pleased) these sprites to the screen? I imagine I'll need to
have quite a few of them available at once ... say, 50. The ememcopy.e
file wasn't very helpful, and I wrote to the author of ememcopy but
didn't receive a response. So, can someone give me some sample code on
how to do this, using ememcopy or some other means, using any of the
SVGA modes? Thanks again. ;)

DARREN HEWER, darren_hewer at hotmail.com
Humble subordinate of Autumn Dreams
(http://members.tripod.com/~adpage)
emmzee on #megazeux
"Buh-bye everybudy! Have a nice day!"

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