sorta kinda Re: Types but different...
- Posted by Hawke <mdeland at NWINFO.NET> Sep 10, 1998
- 551 views
jiri babor wrote: >Yes and No, David. In fact it will run faster, and >sometimes *much* faster (I do not know why), if you >make everything an object, because Euphoria has >nothing to check in case of an object. ummm you just answered your own question :) it's why there is no difference when you put in 'without type_check'. EU doesn't have to check anything if 1>it's an object and type check is on, 2>if type is off. so you get the speed in case 1 that you would get from case 2. anyway, here is my real reason to post, but it was this post that reminded me about a peculiar behavior i've noticed over and over... please, others, if you get a chance, try this... might be my machine, i dunno. (i have tried it on other machines) this regards a post i made a while back, got a sprinkling of posts back about it, tho quite few and far between. during benchmarks of (for ex) highly graphical-natured, rather large EU programs, i kept finding that once bound, the proggies got reduced frame rate readings, sometimes 1-2% and other pushing 20-25% reductions... same exact programs, per se. (one bound, ran by typing its name, the other ran simply as "ex name.ex") oh, and bound using defaults to bind.ex. this was noticed on a 486--vesaLB, p75--stealth64, a pair of p133's--stealth 3d2000, p200mmx--stealth turbo2000 and voodooII p200mmx--s3virge325PCI DX5.0, DX5.2 and DX6final drivers all showed this peculiarity... not noticeable, even with tickrate(1000) if the program just wasn't that large. i know...i've been in that party bowl one too many times :) --Hawke'