sorta kinda Re: Types but different...

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jiri babor wrote:
>Yes and No, David. In fact it will run faster, and
>sometimes *much*  faster (I do not know why), if you
>make everything an object, because Euphoria has
>nothing to check in case of an object.
ummm you just answered your own question :)
it's why there is no difference when you put in
'without type_check'.
EU doesn't have to check anything if
1>it's an object and type check is on,
2>if type is off.
so you get the speed in case 1 that you would get
from case 2.


anyway, here is my real reason to post, but it was
this post that reminded me about a peculiar behavior
i've noticed over and over...
please, others, if you get a chance, try this...
might be my machine, i dunno. (i have tried it
on other machines)
this regards a post i made a while back, got a sprinkling
of posts back about it, tho quite few and far between.
during benchmarks of (for ex) highly graphical-natured,
rather large EU programs, i kept finding that once bound,
the proggies got reduced frame rate readings, sometimes
1-2% and other pushing 20-25% reductions...
same exact programs, per se. (one bound, ran by typing
its name, the other ran simply as "ex name.ex")

oh, and bound using defaults to bind.ex.
this was noticed on a
486--vesaLB,
p75--stealth64,
a pair of p133's--stealth 3d2000,
p200mmx--stealth turbo2000 and voodooII
p200mmx--s3virge325PCI DX5.0, DX5.2 and DX6final drivers

all showed this peculiarity... not noticeable, even with
tickrate(1000) if the program just wasn't that large.


i know...i've been in that party bowl one too many times :)
--Hawke'

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