RE: SendMessage Returns a Value?

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SendMessageA() return values are determined by what
message is sent so you have to LOOK at the MESSAGE you
are sending at MSDN to see what is returned. You can
not assume zero is always sucessful.

Also ANSI characters are byte size UNICODE characters are integer size
characters and are used for extended character information.

If you look at a MSDN discription at the bottom you see information
if the function uses ANSI and UNICODE then you will have to use
somefunctionA() for UNICODE or somefunctionW() for UNICODE with
UNICODE strings. 

Have you looked at my windows library it might make your job easier.
http://www.rapideuphoria.com/w32engin.zip

Bernie

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