Re: Euphoria robots etc.

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>2.      Lock each client to the same speed. Execute the code and send
>updates to the other clients. This will keep it fair. Sloppy or too
>complex code will take longer for your robot to execute than someone who
>writes short and efficient code. With the same time base on each client,
>it doesn't matter if you have a 20 MHz or a 700 MHz machine.


A better aprouch (IMHO):
1.-Distribute a standard benchmarking program.
2.-Benchmark results are sent to the server/game administrator, identified
by
a user (robot) key password (so you can't lie).
3.-Robot performance is  handicapped by the benchmark test.

Now everyone can have a fair participation.

Regards,
    Daniel   Berstein
    daber at pair.com

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