Re: Those of us who are C'ly challenged :-

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>Nate Brooman wrote:
>
>> I've NEVER found Euphoria to be easier than C!
>
>I, on the other hand, find it infinitely easier than C - primarily for
>the same reason many find Java superior as well:
>
>   - No pointers
>   - Strings
>   - Automatic garbage collection
>

Same here. I am not going to tell that story _again_!

>> ... Euphoria wasn't designed to be structured
>
>By any definition I can think of, Euphoria is a *highly* structured
>language.
>
>> Euphoria is more of a gaming language than anything.
>
>I disagree. I think that the "gaming" feature shows off just how fast
>Euphoria can be. One of the reasons you see so much gaming stuff
written
>is the nature of the platform: DOS coders tend to write games.
>

gaming platform? WHAT?!? you know how hard it would be to do a 3-d game
in euphoria? (in a language, period) eww... I think it's more of a
low-end OS language. (gotta make one! Where's the dbf.ex code???)

>I suspect that the main reason you don't see as much Win32 code is
>because the library support is rather weak. As better tools become
>available, I think you'll see more non-game applications being
>developed.
>

there are more non-game apps. (to my knowledge, it's like 1:3
(games:non-games)


>-- David Cuny
>

- "LEVIATHAN"

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