Re: Those of us who are C'ly challenged :>
- Posted by Nate Brooman <nateb at LOG.ON.CA> Jul 16, 1998
- 632 views
Well, one reason Euphoria/Win32 is so weakly developed is because Eu32 f***ks up the screen. One main reason why I think that C is better then Eu is that you can declare stuff below the initial procedure. I.E.: int main() { printf("Hello\n"); goaway(); } goaway() { printf("\nGo away now!\n"); } and it's bound to work. But I get errors in Eu by typing: procedure hello() clear_screen() puts(1,"Hello!\n") goaway() end procedure procedure goaway() puts(1,"\nGo away now!\n") end procedure You know why it does this David? I can structurize Eu, but not like the previous example (why is this Rob?) - Nate Brooman [nateb at log.on.ca] -----Original Message----- From: Cuny, David <David.Cuny at DSS.CA.GOV> To: EUPHORIA at LISTSERV.MUOHIO.EDU <EUPHORIA at LISTSERV.MUOHIO.EDU> Date: July 16, 1998 2:51 PM Subject: Re: Those of us who are C'ly challenged :> >Nate Brooman wrote: > >> I've NEVER found Euphoria to be easier than C! > >I, on the other hand, find it infinitely easier than C - primarily for >the same reason many find Java superior as well: > > - No pointers > - Strings > - Automatic garbage collection > >> ... Euphoria wasn't designed to be structured > >By any definition I can think of, Euphoria is a *highly* structured >language. > >> Euphoria is more of a gaming language than anything. > >I disagree. I think that the "gaming" feature shows off just how fast >Euphoria can be. One of the reasons you see so much gaming stuff written >is the nature of the platform: DOS coders tend to write games. > >I suspect that the main reason you don't see as much Win32 code is >because the library support is rather weak. As better tools become >available, I think you'll see more non-game applications being >developed. > >-- David Cuny >