Re: -~<B A L E N F A I R E>~-
- Posted by Eduardo Uemura Okada <du at GENIUSNET.COM.BR> Jul 10, 1998
- 543 views
>Salutations my fellow Euphoric Programmers, >Thanks again to all who have sent feedback on Balenfaire. >I beleive I have corrected the reported bugs. >I hope to have the following finished by monday: > >1 New sprites implemented >2 New map generation >3 clean up code >.......................... >4 enemies >5 New Screens ("Loading Graphics...") >6 In game Menu For the map generation, why don't you use tile-based drawing ? It saves a lot of memory. Tile based is a way of building maps that have a source file with the tiles (bitmaps) and one that is a map file, with indexes of the tiles, so you can have an enormous map with less than 10 Kb of memory HD waste. If you want, I can mail you some example. > >Actually the first 3 is all I expect to actually get done >over the weekend but the rest are just in case I have extra >time. Even if all I get done is the first 2 it should be >worth reposting to the list and/or the recent users >contribution page. If my attachments are inconveniencing >anyone I will just send them to Rob and just tell the rest >of you about them. But unless informed otherwise I think it >would be handier to recieve them in the mail than just read >about them and have to find them on your own. > >Bye for now, >Lewis Townsend >|\ ____ _ _ _ _ __ >| \ | __/ || / | // || / __ \ >| \ ||_ || //|| // || ||__\| >| \ | _| || // || // || \___ \ >| |\ \ ||__ ||// ||// || |\__|| >| | \ \|___\ |_/ |_/ || \____/ >| | \ \ _____ _______ >| | \ \ | __ \ | _ _ | >| | \ \ ||__|| |/ | | \| >| | \ \ | __ / | | >| |______\ \ || \\ | | >|___________\ || || |_| >Keroltarr at hotmail.com > See you later. Eduardo U. Okada du at geniusnet.com.br