RE: Are people interested in 2d games libraries?

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Hi Ron,

[snip]

>At the time I was looking 
> for a 2D library. I found a lot of stuff on the 'net, mostly in BASIC 
> (Visual and otherwise) but nothing in Euphoria.

There are a large number of graphics libraries available for Euphoria.
A quick search of the archives lists many, and a quick email to the 
list would have returned everyone's favourite. 
... my favourite being euAllegro :)
 

> I managed to translate a few small do-hickies into Euphoria like:
> - using hex map coordinates
> - managing area (country) colours
> - dice rolling
> - and card shuffling.
> 
> I don't know if these are the types of things you have in mind 

[snip]

I released the first version of euAllegro a couple of years ago and 
was just doing an updated to it ... I just asked the question
is anyone interested in 2d libraries to try and drum up some 
enthusiasm for myself!

euAllegro is a wrapper for Allegro and a number of associated Allegro
libraries.

Currently euAllegro has support for:

setting screen modes,
loading graphics files,
playing wav, midi, mod and mp3 files,
blitting graphics to the screen (with stretching, rotation etc),
pixel perfect collision detection,
a map editor with playback libraries, 
mouse routines,
timer routines,
keyboard routines,
primitive drawing (circles, lines, pixels etc),
text output routines,
mostly LGPL based copyrights (which means commercial use is ok)

So your routines don't really fit in to what I'm trying to achieve 
with euAllegro. Thanks for the offer though! :)


> I never did finish the Risk clone (named c'est la guerre). It turned out 
> 
> to be far more work than I thought it would be. I was aiming at easy 
> cross-platform porting (which I more or less worked out) but was brought 
> 
> up short by the AI stuff. It was pretty daunting.

It is a daunting task to finish even the most simple program to a 
point where it can be released to others to use. 

As good as all the available Euphoria libraries ... there are still
a reasonably small number of applications being written (or released), 
and this is testimoney to the difficulty of writting software in any
langauge ... it just isn't easy ... and it just takes alot of effort
and commitment.

Regards,

Ray Smith
http://rays-web.com

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