Re: Resident Evil 4 and Final Fantasy 10 coded In Euphoria?

new topic     » goto parent     » topic index » view thread      » older message » newer message

>The following is teh library to write;
>- A 3D Graphics library featuring;
>- Gouraud Shaded, textured, lit polygons
>- 100% Euphoria code
>- At least 300 Polygons Per Second, interpreted
>- Routines for doing 3D math, eg cameras, rotations,
>backface culling, and dynamic lighting.

Why would anyone want to write these kind of things in 100% Euphoria??? It 
might be cool for testing purposes, but you wouldn't be able to actually 
*do* anything with it.
Why don't you just use OpenGL anyway ?

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu