Re: What languages do you code in?

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Lo my Spike bro !
I have tried a lot-o-langs in ma time (This is my 3rd year ! hehe !) and
there is only two langs in the world that make`s me feel good : C/C++ . Eu
is great , but it isn`t the kind of thing I want to use . The thing I use Eu
for is making game creation tools , and the output of the program is C/C++
code . O yes , i would like to have that nice
3D-moddeler-DirectX-kick-azz-3600-line-code-about-90-Kbyte-Thingy your
talking `bout . Source and .exe please . You da man !

Read ya later !
Ferdinand Greyling(Duke Fungus)
PS : That SEX thing of yours is a bit strange . The way you say that it is
made for children to make 3D games . Its all about the syntax .....

----- Original Message -----
From: Mike The Spike <mtsreborn at yahoo.com>
To: <EUforum at topica.com>
Sent: Sunday, February 04, 2001 10:01 PM
Subject: What languages do you code in?


> I was just woundering;
> What languages do you code in?
>
> First language I learned was 'Euphoria' back in '95.
> But when I was 6 I was allready toying around with
> BASICA on the C64.
> It wasn't possible to do anything on the C64 without
> knowing atleast a bit of Basic.
> Later I learned C++, thinking I could learn both C and
> C++ at the same time if I learned C++.
> Well, that wasn't so.
> C is more restricted in data initialisation, so I had
> to learn C aswell.
> I coded a 3600 line Direct X 3D modeler in C++, wich
> was my largest, and last C++ project ever.
> (Ask me for the source, the first real C++ program I
> ever wrote, it works good aswell, excellent for
> viewing .x 3D models quickly)
> Later I coded a crappy U4IA++ in C, wich is crappy
> because of speedy coding to get it done, and it hasn't
> being debugged, wich I can't be bothered to do
> anymore.
>
> Then came some toy languages.
> I realy learned QBasic, and later VB when I was
> employed for 2 months at a software sollution company
> in some guy's basement before I could start at L&H.
> Last but not least came ASM.
> It's easy once you get the hang of it.
> I find trying to optimise ASM code a fun way to pass
> time.
> Some of the last toy languages I learned 'Just For
> Fun' are Icon, Lua and Python.
>
> But knowing C and C++ isn't enough to start building
> commercial applications, that's why I studied how to
> program the Gameboy, Gameboy Color, and Playstation in
> C.
> I can code the Dreamcast but so can anyone knowing how
> to code for VC++.
>
> Recently I mastered Pascal just because it was lacking
> in my repertoire.
> Any C coder should atleast have looked at some Pascal.
>
> And right now I am looking at WAP Script and C for
> Palm computers.
> To expand my coding skills on portables.
> I looked at JAVA aswell, wich has a very easy syntax
> to understand once you know C++, but the difficult
> crap was trying to get the Java SDK to actually
> compile and run some of my programs.
> Every Java SDK out there is like 10 megs in size, just
> a bit too much for my standards.
>
> So in conclusion, these are the languages I am fluent
> in;
>
> - Multiplatform C
> - Multiplatform C++
> - Euphoria (duh!)
> - BASICA
> - QBasic
> - Visual Basic (6.0)
> - ASM
> - Pascal
> - Icon
> - Lua
> - Python
>
> What's your list?
>
>
> Mike The Spike
>

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