Re: Digest for EUforum at topica.com, issue 42
- Posted by Shin Liu <shinliu at YAHOO.COM> Feb 01, 2001
- 392 views
Please remove me from the distribution list. Thanks! Shin --- EUforum at topica.com wrote: > -- Topica Digest -- > > Euphoria 4 to 8 times slower than C? Excellent! > By mtsreborn at yahoo.com > > > By euman at bellsouth.net > > Source Line too Long > By euman at bellsouth.net > > Re: > By euman at bellsouth.net > > Re: > By gertie at PELL.NET > > Re: Something from Rob Craig > By jyazel at OHIOHILLS.COM > > Re: Something from Rob Craig > By rds at RapidEuphoria.com > > Re: note on AI > By abindoff at ONE.NET.AU > > Wake up! - was Re: note on AI > By ghenryca at LYCOS.COM > > RE: Evolving/Learning AI progs (was RE: Let me try once > more) > By bensler at mailops.com > > > Date: Wed, 31 Jan 2001 16:21:17 -0800 (PST) > From: Mike The Spike <mtsreborn at yahoo.com> > Subject: Euphoria 4 to 8 times slower than C? Excellent! > > > Euphoria always has being know (by me) to be from 250 > to 100 times slower than compiled, optimised VC++. > > I recently wrote a benchmark called mtsbenchy.exw for > Euphoria. > I then coded the same benchmark in C, and compiled > with LCCWin. > Asside from the fact the the benchmark crashes after a > while in C, it seems that Euphoria is only 4 to 8 > times slower than C in this case. > > These are my results: > EXW.EXE 2.2 > -*-*-*-*-*- > Integer Evaluation Benchmark > 672773 evaluations per second... > > Floating Point Evaluation Benchmark > 506306 evaluations per second... > > Integer Division Benchmark > 485902 Divisions per second... > > Floating Point Division Benchmark > 383571 Divisions per second... > > > LCCWin32 > -*-*-*-*- > Integer Evaluation Benchmark > 3406797 evaluations per second... > > Floating Point Evaluation Benchmark > 2195680 evaluations per second... > > Integer Division Benchmark > 3410563 Divisions per second... > > Floating Point Division Benchmark > 1572064 Divisions per second... > > > > Allthough I am not satisfied untill Euphoria is only > 1.5 times slower than C! :P > > Mike The Spike > PS. I wrote the C version so that all code is executed > and not stripped by the optimizer. LCCWin does not do > that in the first place. > > > ------------------------------ > > Date: Thu, 1-Feb-2001 00:22:17 GMT > From: Euman <euman at bellsouth.net> > Subject: > > > > TEST > Euman > > > ------------------------------ > > Date: Wed, 31 Jan 2001 14:08:46 -0800 > From: Euman <euman at bellsouth.net> > Subject: Source Line too Long > > > > ------=_NextPart_000_004E_01C08BA9.6CA720C0 > boundary="----=_NextPart_001_004F_01C08BA9.6CA720C0" > > > ------=_NextPart_001_004F_01C08BA9.6CA720C0 > charset="iso-8859-1" > Content-Transfer-Encoding: quoted-printable > > .bmp > > Doesn't look like 198 (chars) does it? > > Damn,This SUCKS. > > Only 198(char) line limit > > > > euman > > > > ------=_NextPart_001_004F_01C08BA9.6CA720C0 > charset="iso-8859-1" > Content-Transfer-Encoding: quoted-printable > > <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 > Transitional//EN"> > <HTML><HEAD> > <META http-equiv=3DContent-Type content=3D"text/html; = > charset=3Diso-8859-1"> > <META content=3D"MSHTML 5.50.4611.1300" name=3DGENERATOR> > <STYLE></STYLE> > </HEAD> > <BODY bgColor=3D#ffffff> > <DIV><FONT face=3DArial size=3D2><IMG alt=3D"" > hspace=3D0=20 > src=3D"cid:004d01c08bd3$557587a0$60b14cd8@euman" > align=3Dbaseline=20 > border=3D0> .bmp</FONT></DIV> > <DIV><FONT face=3DArial size=3D2></FONT> </DIV> > <DIV> > <DIV><FONT face=3DArial size=3D2>Doesn't look > like 198 = > (chars) does=20 > it?</FONT></DIV> > <DIV><FONT face=3DArial > size=3D2></FONT> </DIV></DIV> > <DIV><FONT face=3DArial size=3D2>Damn,This > SUCKS.</FONT></DIV> > <DIV><FONT face=3DArial size=3D2></FONT> </DIV> > <DIV><FONT face=3DArial size=3D2>Only 198(char) line > limit</FONT></DIV> > <DIV><FONT face=3DArial size=3D2></FONT> </DIV> > <DIV><FONT face=3DArial size=3D2></FONT> </DIV> > <DIV><FONT face=3DArial size=3D2></FONT> </DIV> > <DIV><FONT face=3DArial size=3D2>euman</FONT></DIV> > <DIV><FONT face=3DArial size=3D2></FONT> </DIV> > <DIV><FONT face=3DArial > > ------=_NextPart_001_004F_01C08BA9.6CA720C0-- > > ------=_NextPart_000_004E_01C08BA9.6CA720C0 > name="SLTL.bmp"