RE: Evolving/Learning AI progs (was RE: Let me try once more)
- Posted by Chris Bensler <bensler at mailops.com> Jan 31, 2001
- 478 views
How 'bout using the butt of the gun to dig a trech to hide in, or to build a pit trap. Or, how 'bout using a corpse as a sheild? Or, using a delapitated jeep to repair a tank? How bout disassemblng a bullet to get the gunpowder to start a fire, so it can eat? How bout using the gun strap as a rope? How bout taking apart a pair of binoculars to extract the lens to use to start a fire? Maybe to melt snow/ice for water.. How bout using a rock as a hammer? .. use a knife on a stick as a makeshift spear (less risk) .. etc.. etc.. Of course the AI is not likely to thin k of these things on it's own, but, it could learn from human opponents/allies.. Chris Dan B Moyer wrote: > Chris, > > You can't carry water in magazines because magazines have *holes* in > them. > An AI should *know* that via properties (of the magazine). > > Dan > ----- Original Message ----- > From: "Chris Bensler" <bensler at mailops.com> > To: <EUforum at topica.com> > Sent: Tuesday, January 30, 2001 10:14 AM > Subject: RE: Evolving/Learning AI progs (was RE: Let me try once more) > > > > > Agreed. But, what I'm saying is that there should be an existing way > > > for > > > players to ally, as opposed to the AI creating that option, and changing > > > the > > > behavior of the game to allow for alliances. > > > > But this is what I want to be able to do! You can't sell something that > > isn't revolutionary in some way! :) > > > > > > > Yep. But the interaction is limited to the rules of the game. > > > > Who says I WANT to implement rules? I want the concept to be as open as > > possible.. > > > > > > > a player, itself or another AI. However, it probably wouldn't be > > > possible > > > to use the weapon for purposes other than those which already exist. > > > Like > > > suddenly it's able to use an empty magazine to carry water, or > > > something. > > > > Why not!!? That's what would make the game superior to others!! > > > > Chris > > >