Re: Another NEIL Query

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Mike Hurley <mike_hurley_2 at YAHOO.COM> wrote:

>> 1. How do I load a bitmap then extract individual
>> bitmaps from it? (For
>
>look up information on sub-screens

I wouldn't have thought sub-screens was relevant, but I guess that makes
sense, if by "sub-screen" you can mean a portion of a virtual screen/bitmap
stored in memory. Thanks for the clue.

>> 2. There's no rotate_bitmap() function, it seems.
>> How do I ROTATE a
>> graphic?! Even if I could just get the 2-d sequence
>> using the handle, then
>> I could rotate that and replace it...
>
>couldn't tell you, sorry
>you could always hack it out of another library that
>has it, I'm sure there's one.

Yeah, I figure bitmap.e has a bm_rotate() function, but the problem is you
have to feed it a 2-d sequence, and I don't know how to retrieve the 2-d
graphic sequence stored by neil.

>it should look something like this:
>
>do_command(rle_blit,rle_handle,{vs,x,y})
>you could also use new_command()

The "rle_handle" is an atom, as far as I can tell... right?

I guess since his "blur.ex" runs on my home PC fine, then I should be able
to use rle_sprites... I'll investigate further.

Thanks!!
ck

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