Re: NEIL HELP NEEDED!
- Posted by Ray Smith <smithr at IX.NET.AU> Nov 28, 2000
- 450 views
Hi ck, >1. There's no rotate_bitmap() function, it seems. How do I ROTATE a >graphic?! Even if I could just get the 2-d bitmap sequence from memory, >rotate it, then return it... But I don't know how to use the handle to grab >the bitmap sequence. I've looked at the docs but I'm yet clueless. One method which *maybe* an option if you don't need to many variations is to use a graphics program to rotate your images and save each frame. Obviously it uses more Hard Disk space but depending on how many images you have and how many rotations you need it might be an option. ...and as always ... if you wait euAllegro has a rotate_sprite option! Ray Smith