Re: NEIL HELP NEEDED!

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Hi ck,

>1. There's no rotate_bitmap() function, it seems. How do I ROTATE a
>graphic?! Even if I could just get the 2-d bitmap sequence from memory,
>rotate it, then return it... But I don't know how to use the handle to grab
>the bitmap sequence. I've looked at the docs but I'm yet clueless.

One method which *maybe* an option if you don't need to many variations
is to use a graphics program to rotate your images and save each frame.
Obviously it uses more Hard Disk space but depending on how many images
you have and how many rotations you need it might be an option.

...and as always ... if you wait euAllegro has a rotate_sprite option!

Ray Smith

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