Re: Euphoria To C: alpha-3 & euAllegro Status

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Hi Ray

> I have wrapped a small library called ppcol for Pixel Perfect COLision
> detection and have written a test program to test the routines.
> (This is a really nice/small/easy to use library ... I'm impressed with
it)

Sounds interesting. Does the lib only support collisions on a 2d map
(like a scroller, platformer etc) or does the library support collisions in
3d space (perhaps utilising known coordinates in your object)? If not
have you seen any libraries in your travels around the net, that could be
used with 3d?

I ask, because the one significant area that Morfit has problems is with
collision detection. It is pretty hit and miss (even in their own demo's!)

> * Convert as many of the samples to Euphoria as possible.
> (Including Mappy which comes with a tutorial game which is pretty
> impressive and JGMOD that comes with a mod simple player)

I am pretty close to a new (Version 4) release of Morfit and am only
waiting on completion of demo conversions myself (lots of MFC ones
to do.....they are a chore). Once that is done, I would be pleased to
help with some of the example conversions to Allegro if you need the
help.

The rest all sounds cool. Keep up the good work.

All the best

Mark

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