OOP Question
- Posted by ck lester <cklester at YAHOO.COM> Nov 23, 2000
- 375 views
I'm putting together this game, and I'm curious about the best way to go on something... Ralf, you may have some particularly relevant insight on this considering your PixelBot work... The players will be controlling pieces on a board. There are two ways to track their position: 1. The GAME object or PLAYFIELD object monitors/tracks the piece position, and the pieces query the playfield object for their position, OR 2. The PIECES monitor/track their own position, and the GAME object or PLAYFIELD object queries the piece for its position. The first one is what I'm thinking is best, because the pieces' position is irrelevant outside the context of a playfield! The second one just doesn't sound right, but maybe I'm missing some logic here. Any helpful insight is appreciated. -ck P.S. I've got it set up so the game itself is an object, within which you'll find a playfield, pieces, players, etc... all interacting in the environment of the game. _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com