Re: Wrapper for Windows

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Hi,

... everyone must be getting sick of hearing from me about the Allegro
library I'm wrapping since it isn't even finsiehd!!! ....  but here we go
...

It allows files (wav's, midi's, bmps etc) to be combined into one ".dat"
file that can
distributed with your application.

There is of course a cost of 2 DLL's that need to be in the current
directory
(or the path) that are about 250K in size (combined).

This is all a bit of an overkill if you only used the datafile routines so
here
is another suggestion:

You could combine all your bmp images into one big image and just distribute
the one bmp file (if you wanted to you could rename it to something else
eg .dat ... that won't stop anyone clever figuring out that it was a bmp of
course!

Then you could just blit out of the large image into the screen or your
buffer.


Ray Smith

P.S. I also recall David Cuny writing a library for doing something similar
but don't know if it was for dos only or not ... or even if it was David.





----- Original Message -----
From: White Eagle Software <whiteeagle at WHITEEAGLESOFTWARE.ORG>
To: <EUPHORIA at LISTSERV.MUOHIO.EDU>
Sent: Monday, November 20, 2000 4:51 PM
Subject: Wrapper for Windows


> I am makign a game  for Windows, and do not want to distribute my graphics
> in separate files, could anybody help me in creating a wrapper that put
all
> my files in a single win32 exe ?

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