Re: [WIN32] 2-D Graphics Engine for Win32

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Hi ck,

I'm very happy your interested in my Allegro Wrapper.

The version on the RDS wed site is just a demo, not a full release
so doesn't have any doco.  It only conatins routines required to run
the demo programs.

The news from the Allegro mailing list is that it hasn't been tested on
WinNT or 2000, some people have mentioned some things work, and others
mention they don't.  So at this stage it is really Win 9x only.
This will change in time though.

The retrace message you receive in eu3buf.exw means your video card
can't handle something.  I get the same message on my work and 2 home PC's.
At this stage I haven't even look at what it means, the demo still works
though, but obviously without "some" effects.

I can't get a few of the native demos to work either because of hardware
problems so I don't know what I'll do when it comes to wrapping those
functions.  I guess I'll have to buy a better graphics card (this also has
the side effect of being able to play more MAME games and running Caprice -
the cpc emulator!!!)

I am working pretty hard to wrap all the functions.  I think there are
about 600-700 functions to wrap so it will still be a while before I have
finished.  I'm *thinking* about maybe releasing a beta release with
just the most useful functions followed a month or two later with all
functions.  I have cleaned up the original code alot and fixed a few bugs
in it already and have about 200 functions wrapped at the moment.
I'll do some more tonight and on the weekend but have a busy week next week
as the captain of a work sporting team that plays different sports every
night next week, so I probably won't get much done again until after that.

If you are interested in doco you can check out the native C documentation
and look at the Euphoria demo programs.   That should be enough to get you
started.

I have the rtf version of the native doco and C examples (including exe's)
in a zip file at:

http://members.nbci.com/ray_223/sw/   called allegro_native.zip.

I *think* the final doco will just be notes on the original doco specifying
differences.  The wrapper pretty closely matches the original so it
shouldn't be a hugh job.  If you are interested in using euAllegro it won't
hurt a bit to read the original doco from the above zip file.
Using that native doco and the examples included there is nothing
stoping you from using it now.  If you do want to do this let me
know and I'll send you the latest snapshot which includes many more
routines.



Ray Smith





On Thu, 16 Nov 2000 13:22:58 -0500, Ck Lester <cklester at YAHOO.COM> wrote:

>I ran the demos in Win95 and they all worked fine... so it's obviously a
>Win2K issue... Or, maybe, it's my graphics card/driver?!

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