Re: Win32lib question

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Hello Derek!

Thanks for your help, I'm expecting the next ver. of win32lib !
You're one of the DevTeam, aren't you ?
So I have again a 'little' question (nevermind if you're too busy of bored
!) : I'm making a tiny roguelike game (in case you know, it's like Adom,
Nethack, Angband, ...) and all the graphics are in fact ASCII char with
colors. I begon it under Eu-Dos and I'm trying to adjust it to use win32lib
('cause all the advantages blink
I use setTextColor(), setPenPosition() and wPuts() for each char, but
unfortunately it's very very slow (in a 640*480 window with a PII 350 : +-
1 frame/sec. gloups !), is it in your plan to improve that, or...heu...do
you see another way to quicly print char with switching colors to the
screen ?
thanks in advance !

Gwen

PS : sorry for all the mistakes in the text, I just can't speak english smile

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