Sockets/Linux/C question
- Posted by Kayhlan <kayhlan at EARTHLINK.NET> Nov 11, 2000
- 389 views
Hello folks, Cense, your assistance earlier was tremendous and greatly appreciated. I used what you said to help make my connections routine work nicely. But now, I fear I'm back with another query... I'm wondering if anyone out there knows anything about sockets in linux that might help me. As I've said before, I began coding a MUD from Pete's example of a client server with my own ideas worked into it. I am now online and open to the public and I am having a horrible problem with lag. It seems that the accept() and the poll() commands seriously lag the game when even one of the sockets has a bad connection. Polls timeout is now set to 50 and accept as far as I've seen, does not have a timeout. Can anyone steer me in the right direction, provide me a couple of clues or aid me in this way at all? Thank you for your time, Kayhlan