Re: Real world example of the includes-with-the-same-name "bug"

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C Bouzy wrote:

> I have never ran into the bug you mentioned, and I have written huge
> programs in EU. For Example my application Rhyme & Verse has over 21,000
> lines of code in the main file, and over 83 include files.

Hi Chris,

Well first of all it isn't a bug, it was intentially designed that way for
internal simplicity. This is a problematic design as discusted before.

Robert wouldn't change it, so I took matters in my own hands. I got it to work
but it is a difficult to resolve every possiblility of full length paths being
different.

I've spent three days far writing code to remove trailing slashes and dots,
converting them to either "\\" or "/", building full paths for main and relative
path when main_path is ".\\" and "./", rewriting path_open() and removing remove
name_ext() in specific places. I also been doing alot of testing too.

I can do some wacky stuff like:

include "C:/\\Documents and Settings\\//\\/\Vincent////\\/\\\\Ic\\//\\Try.e"
include ".////////Ic///\\\\\\/Try.e"
include .////\\//Ic//\\\\/Try.e
include "\\\/\\Ic////Try.e"
include "//Ic///Try.e"
include .\Ic\Try.e
include ./Ic/Try.e
include Ic/\Try.e
include Ic\Try.e
... so on ...

And it recoginize that they all are the same file and directory thus including
it only once. Yet I could use a different path and it will treat "Try.e" as a
seperate file with possibly different contents;
It will fail if the paths dont exist as usual.

There are a couple minor issues that I'm working out before I send my source to
Robert Craig for inspection and hopefully implementation into Euphoria v3.0. smile


Regards,
Vincent

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