Re: VB-to-Eu converter for Morfit's VB SDK
- Posted by M King <boot_me at GEOCITIES.COM> Jan 29, 2000
- 591 views
Hi Rod, I tried it and it worked great. Even had an animated world running at an amazing 3 fps. I searched through the genereated .e file, and couldn't find a wrapper for the mentioned: Morfit_engine_activate_DirectX routine. Did they leave it out of the VB version? This was the 3.0 sdk for vb 6. I was thinking I might get a major fps jump with this enabled. I tried activating the 3d card, but didn't get an increase, and tried the ctr-alt-v that it mentioned to activate the card, but got an error.(it did generate a 3d card file though) any help would be appreciated. Thanks for the glimps into Morfit. (would the c version be faster?) Monty in Oregon -----Original Message----- From: Roderick Jackson <rjackson at CSIWEB.COM> To: EUPHORIA at LISTSERV.MUOHIO.EDU <EUPHORIA at LISTSERV.MUOHIO.EDU> Date: Friday, January 28, 2000 6:17 AM Subject: VB-to-Eu converter for Morfit's VB SDK >Hi all, > >Following in Mark Brown's footsteps, I've done a little >tinkering with Morfit's 3D engine, and have attached a >zipped Euphoria program that converts their VB SDK include >file (MORFITVB.BAS) to a Euphoria include file. (It's >fairly small.) > >First, visit http://www.morfit.com and download their >VB SDK. Then put MORFITVB.BAS in a common location with >VB_TO_EU.EX and run it. It will produce MORFITEU.E > >The new file works well for the few Morfit routines I've >tested. Just "include morfiteu.e", making sure it has >access to the downloaded Morfit DLL, and you're set. >However, take note: > >>A word of caution about using the VB include(s). There are more than one! In >>fact, there seem to be special versions of the include for all the examples >>in the VB SDK and they don't all include the same functions. (though I have >>now found at least one function in the VB include which is not in the C++ >>one) > >Mark and Todd Riggins are working on a more complete API >based on the C++ SDK, and I'm sure you'll want to get a >hold of it as soon as it's released. But for those who want >to jump in right now, VB_TO_EU.EX will give you a start. > >Have fun, > > >Rod Jackson > >P.S. -- I've also included a quick-and-dirty .EXW >program that will load any specified Morfit world >from disk and keep displaying it until a key is pressed. >Win32Lib NOT required. > >