Re: VB-to-Eu converter for Morfit's VB SDK

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Hi Rod,
     I tried it and it worked great.  Even had an animated world running at
an amazing 3 fps.  I searched through the genereated .e file, and couldn't
find a wrapper for the mentioned:
Morfit_engine_activate_DirectX
routine.  Did they leave it out of the VB version?  This was the 3.0 sdk for
vb 6.
I was thinking I might get a major fps jump with this enabled.  I tried
activating the 3d card, but didn't get an increase, and tried the ctr-alt-v
that it mentioned to activate the card, but got an error.(it did generate a
3d card file though)
any help would be appreciated.  Thanks for the glimps into Morfit. (would
the c version be faster?)
Monty in Oregon




-----Original Message-----
From: Roderick Jackson <rjackson at CSIWEB.COM>
To: EUPHORIA at LISTSERV.MUOHIO.EDU <EUPHORIA at LISTSERV.MUOHIO.EDU>
Date: Friday, January 28, 2000 6:17 AM
Subject: VB-to-Eu converter for Morfit's VB SDK


>Hi all,
>
>Following in Mark Brown's footsteps, I've done a little
>tinkering with Morfit's 3D engine, and have attached a
>zipped Euphoria program that converts their VB SDK include
>file (MORFITVB.BAS) to a Euphoria include file. (It's
>fairly small.)
>
>First, visit http://www.morfit.com and download their
>VB SDK. Then put MORFITVB.BAS in a common location with
>VB_TO_EU.EX and run it. It will produce MORFITEU.E
>
>The new file works well for the few Morfit routines I've
>tested. Just "include morfiteu.e", making sure it has
>access to the downloaded Morfit DLL, and you're set.
>However, take note:
>
>>A word of caution about using the VB include(s). There are more than one!
In
>>fact, there seem to be special versions of the include for all the
examples
>>in the VB SDK and they don't all include the same functions. (though I
have
>>now found at least one function in the VB include which is not in the C++
>>one)
>
>Mark and Todd Riggins are working on a more complete API
>based on the C++ SDK, and I'm sure you'll want to get a
>hold of it as soon as it's released. But for those who want
>to jump in right now, VB_TO_EU.EX will give you a start.
>
>Have fun,
>
>
>Rod Jackson
>
>P.S. -- I've also included a quick-and-dirty .EXW
>program that will load any specified Morfit world
>from disk and keep displaying it until a key is pressed.
>Win32Lib NOT required.
>
>

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