Begging for Exotica tile based game help :)
- Posted by Naflign <naflign at MEDIAONE.NET> Jan 01, 2000
- 477 views
I really hate to beg for help on something of this size....heck, I hate begging for help at all -_^ This is all using Tod's Exotica. I've got a bit of a problem I'm affriad though. I recently decided to change the format I used for a tile based rpg I'm working on, from loading tiles and characters from individual bmp's to one bmp for the tiles and one for each character. Well, everything was going great untill I began moving the map scrolling over. I've gone over this over and over the past two days, and for the life of me I can't figure out what's going wrong. Scrolling to the right and down is perfect, but scrolling up or to the left is messed up rather badly. Instead of the new tile to come into view slowly moving into view, it's just a black space untill the portion of the code that updates what portion of the map file to the current portion to be put on screen is set. So, to say the least, that part is REALLY jerky and horrid looking :) I I don't really expect anyone to want to take a look at all this, it being rather messy right now,not to mention the size, but if so I uploaded everything to www.naflign.simplenet.com/badScUGM.zip The map display is in scr2new() and the scrolling stuff is in the appropriatly named scroll_map() ^^