RE: creating a game ... ? (help!)
- Posted by Ray Smith <smithr at ix.net.au> Sep 21, 2004
- 449 views
irv mullins wrote: > posted by: irv mullins <irvm at ellijay.com> > > Lobelia Overhill wrote: > > > I never said "make me a game" I said I wanted to create a game but I > > had > > no idea how to do that using Euphoria. I've tried to read the manual. > > I've > > tried looking at the demos. I've tried following emailed instructions. > > and somehow miraculously enough I still cannot understand this "easy" > > language. > > If you've done all that, and still can't understand it, then you need > to consider why you can't understand it. Most people find the manuals > completely adequate. > > > And if this is how you treat someone who stated that they were a Newbie, > > then > > good luck, and goodbye. > > If you asked a practical question, giving some indication that you have > actually tried to write some code, you would get better answers. If you > just want someone to open your head and pour in some programming skills, > > then sorry, it just doesn't work that way. I haven't really followed this thread to well ... but (famous last words) ... The "Beginners Guide To Euphoria" is the only documentation I have seen for Euphoria which helps a non programmer learn how to program. (It's obviously out of date and I personally don't like the format) Because of this I don't beleive Euphoria is the best choice of languages for a complete newbie to learn. I'd guess that almost everyone who programs in Euphoria probably programmed in at least one and possibly many languages previously. Some people can probably pick up a reference manual (or short intro) to a "programming language" and start "figuring out" what to do. I'd be very surprised if this was the best introduction to programming though. Regards, Ray Smith http://rays-web.com