Re: Eu Threading -- Cheap Threads
- Posted by "Kat" <gertie at visionsix.com> Sep 20, 2004
- 503 views
On 20 Sep 2004, at 14:57, Robert Craig wrote: > > > posted by: Robert Craig <rds at RapidEuphoria.com> > > Ron Weidner wrote: > > I've seen several posts about threads here. So far, it seems > > threads are not implemented. So, I found this LGPL C lib called > > "Cheap Threads" that might be helpful for someone willing to > > implement it for Eu. Not sure it will help but, here is the > > URL anyway... > > > > <a > > href="http://home.swbell.net/mck9/ct/">http://home.swbell.net/mck9/ct/</a> > > What he's talking about here is not threads in the usual sense, > but rather "cooperative multitasking". It's the same idea that > the "Language War" demo program uses. In fact, he gives an example > of a star wars type game. If I were paranoid, I'd suspect that he > got the idea from Language War. See euphoria\demo\langwar > and look at the comments in sched.e > > True "pre-emptive" threads might be added to Euphoria some day, > but it would be a big project, as I've discussed before. <cough> Al Getz's "windows server" </cough> Kat