Re: creating a game ... ? (help!)

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Lobelia Overhill wrote:
> 
> Well there weren't any rules as such it was just a case of enter horse in 
> competition, roll dice, decide penalties (I made up dice that had penalties
> on and one that decided 1st 2nd etc).  It's more of a simulation than a game.
> Graphics?  I dunno, that might be a bit over ambitious to start with.
> There are horse games online that have the basic idea - buy/breed a horse,
> train and compete it, but none of them are quite what I want, and I thought
> it'd be an idea to do my own version!

Computers tend to lack imagination. That's why you will need some rules.
I suggest you start by outlining the game step-by-step. For example:

1. How many players?
2. for each player, choose 1 (or more) horses.

3.Once that's done, then for each horse:
  roll dice
  based on outcome of roll, update status of horse
  You may want a list of penalties which the computer chooses at 
  random when a penalty is rolled. Otherwise, it's too predictable.

4.repeat 3 until -- something. horse wins? retires? 
       Player runs out of liniment? Whatever.

You can write and test the game steps without utilizing any graphics. It's
not going to be very exciting without some kind of graphics, but those 
can be added later. 

Irv

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