Re: Suggestion for 2.5

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Ricardo Forno writes:
> When crunching numbers, sometimes one gets a 
> "division by zero" error. In such cases, perhaps the 
> useful thing to do is assign "infinite" to the
> result (I mean the IEEE standard infinite), ...

OK. I might consider this for 2.5.
If I made this an option, 
I would follow the IEEE rules for dividing by zero,
i.e. I would simply let the floating-point unit produce +/- INF, 
rather than testing for zero, and reporting an error as I do now.

Regards,
   Rob Craig
   Rapid Deployment Software
   http://www.RapidEuphoria.com

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