Inheriting win32 Handles

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Hi all,
     I was just writing my own EUWIN. when i came across something funny. I
wanted to Inherit win32 Handles to respond to basic events just as if they
were created by EUWIN. After doing that i just checked win32lib's
subclasscontrol().

I noticed in win32lib, you subclass a control by also assigning it a "new
parent". How about the original parent of the control? What if the original
parent of the control is also a handle? This would mean getParent() would
fail...and this would lead to other successive errors.

Correct me if i'm wrong?

Jordah


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